![]() Recruiting is less of a drag now, with certain players wanting to join there and then post-random-encounter-battle, for instance. The enjoyment of scouring the world and traversing each new location visited - taking in the cute 2D visuals (think basic edition of the Dragon Quest IX engine) and admiring the serene soundtrack reminiscent of the classic Squaresoft days - is extremely high, and although wearing a slight bit thin, there have been some tweaks to make for a smoother experience on the whole. What is addictive about Inazuma Eleven 3: Team Ogre Attacks is the same core elements that made its predecessors so charming - Touch Screen tactical battles (three-on-three for random encounters around the world, or 11-a-side for key event matches), enlisting the help of others from all over to the squad, as well as hunting down all manner of important items and equipment to boost the team's performance levels. Weird and wacky has quickly become the norm in the Inazuma Eleven heritage, with the previous game focusing on a team of aliens, which means time travelling antics to stop football being as popular as it is years down the line is almost normal, relatively speaking! The old underdogs taking on the world slant still has its draw, yet there is also another plot twist thrown in - the threat of people from the future attempting to prevent the team's success from ever occurring. Immediately, many turning the game on and hearing Mark's cockney accent (the same voice actor that does Luke Triton in the European Professor Layton localisations, for reference), as well as the various other British dialects dotted around, may wonder what is going on - British accents in Japan? - but overlook that point and the story is actually quite enticing. His aim has always been to build up a winning team and the story has progressed over three iterations of the series to the point where he has succeeded on many fronts, with the Inazuma team now being chosen to take part in a world tournament, representing their home nation of Japan. Working around the basis of a young lad by the name of Mark Evans - an overly enthusiastic goalkeeper that tries his best to encourage others to the point of real annoyance at times (how can one be so excited about everything, all the time?). However, for those that are not massive fans of the sport, it should be stated that it merely acts as the backdrop for the storyline and the excuse for an out-of-the-box approach to standard RPG battles. Thankfully, though, it has not stopped the special third iteration, Inazuma Eleven 3: Team Ogre Attacks - originally on DS as well - from getting brought over, again being extracted from its Japanese 3DS package of Inazuma Eleven 1-2-3 (which included a whopping SIX games in one!).įor those that have missed the Inazuma Eleven series so far, Level-5 has smartly crafted the world of football (soccer to US readers) into the form of an RPG. ![]() ![]() ![]() Instead it split the fan base and the smaller 3DS audience meant sales nosedived in comparison to previous releases. Sadly, things died down with last year's Inazuma Eleven 3: Bomb Blast / Lightning Bolt mainly due to it being extracted from a special trio-package that had hit Japan on Nintendo 3DS, with Nintendo hoping that by placing the third game on the new hardware it would increase its chances of sales. Even the rather ropey Inazuma Eleven Strikers proved popular on Wii. In Europe it took far too long to reach these 'foreign' shores, but still found great levels of success in countries like Italy, Germany and Spain right from the first Nintendo DS entry (that recently hit the US in 3DS eShop form), and continuing with the impressively improved sequel, Inazuma Eleven 2: Blizzard / FireStorm. ![]() The Inazuma Eleven series of football RPGs from Level-5 has been a storming success over in Japan, becoming a multi-million selling franchise for the company. ![]()
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